Item Structure

An item is the structure that holds data in a Reality file. Items can be direct (in which the data is stored in the same frameClosed A single block of disk space (normally 1 kilobyte in size, but can be configured to be 2, 4 or 8 kilobytes). as the header and item-id) or indirect (in which the data is stored in one or more separate frames).

An item consists of the following:

The maximum size of a Reality item depends on the amount of memory available to the user, but cannot exceed 2Gb.

Items are classified as 'Binary' or 'Character' oriented depending on the type of data they contain:

Direct Item

A direct item comprises the following:

Indirect Item

An indirect item comprises the following:

In-group Part

Out-of-group Part