Routing information for Reality networking is used by the Reality session manager process to establish and maintain connections between Reality databases and other network devices, such as printers.
On UNIX, the host file /etc/ROUTE-FILE is used to hold all Reality routing information. This specifies the network protocol – TCP/IP, OSI (full- or null-network), or X.25 – and also specifies whether a particular connection uses character mode or the Northgate DDA protocol.
The ROUTE-FILE can include the following types of entry:
Special types of Listening and Destination entry (local loopback) enable connections between two processes on the same host.
For details of the ROUTE-FILE Maintenance Utility, used to set up /etc/ROUTE-FILE entries, refer to The ROUTE-FILE in UNIX-Connect System Administration.
On Windows, Reality routing information is held in the Registry. This includes the following types of entry:
Host – entries which define a route to a remote host, allowing outgoing connections to be built. Host entries can be of two types:
Destination Host – entries which contain connection information for a particular remote host.
A localhost destination entry is created automatically when Reality is installed and enables connections between two processes on the same host.
The information in the registry defines the TCP/IP network connection between two hosts, specifying whether a particular connection uses the DDA protocol or character mode (telnet).
The netadmin utility is used to set up routing entries.